I'm currently a Concept Artist . I have experience in mechanical and environment designs. I have past experience working on video games both in a team, and as a freelance artist. Studied at Art Center College of Design.
• Developed visuals for an independent fighting game developer (Characters, FX drawings, Turn-arounds)
• Produced background designs for Independent fighting game developer( Environment Drawings, Elevations,Parallax)
• Produced various character designs and paintings for an in-progress comic book
• Drafted Orthographics to be 3Dmodelled
• Hard Surface Designs for prototyping and 3Dprinting
• Created Main Visual Style Guide for 2.5D Cel-shaded Puzzle Platformer (Mood Boards,Shape Language, StoryBeats, Color Script, Material Breakdown)
• Level Designed for a 2.5D puzzle platformer
•Lighting and Camera placement
•Led a team of artists, delivering feedback and paintovers
• Concept Art (Keyframe, Props, Environment, StoryBoarding, Vehicles)
• Worked with multidisciplinary teams( 3DModellers, Narrative, Design, Directors, Producers)
• Worked with Design Blockmesh